
We strongly recommend you stop using this browser until this problem is corrected. The latest version of the Opera browser sends multiple invalid requests to our servers for every page you visit.The most common causes of this issue are: Nexomon: Extinction is available on PS4, Xbox One and Switch.Your IP address has been temporarily blocked due to a large number of HTTP requests. But what is here is a solid single-player campaign that fans of monster taming games will adore. No multiplayer means that the post-game is basically non-existent. It looks great, does enough to differentiate itself to warrant the purchase, and the combat is tough. For Game Freak freaks who have played the official entries to death, or who have been hankering for a different take on it, it’s a no brainer. The price certainly reflects this, too (it’s a third of the price of a Pokémon game).īut I can’t help but feel like I would have loved this game even more, particularly with its unique battle system, if I could play it with friends. I understand why they needed to keep the scope small. Nexomon: Extinction is a strictly single-player experience. The biggest downside to me is that there is no multiplayer whatsoever. All this to say: the story isn’t obtrusive, and what is there, is quite fun. You get your first Nexomon within 5 minutes. You don’t need to read endless amounts of text to get playing. Fun, doesn’t take itself too seriously.Īlso, Nexomon throws you straight into it. It reminds me quite a lot of the Neptunia series, in a way.

I was honestly tired of reading the same old Pokémon story over and over. Though it starts off quite generic, it quickly evolves into a tongue-in-cheek comedy which feels altogether more mature than I was expecting. The Nexomon StoryĪnother thing I quite like about Nexomon is the story. It even, I’d argue, teaches you patience. Having said that, as a fan of earlier entries in the Pokémon series, I don’t mind grinding.

The battle system may look similar, but the Stamina bar replaces a move’s PP, changing the strategy in battle.įinally, in-game currency is hard to come by, so you can forget about stocking up with healing items and going on your merry way. This means that you need to plan out your strategy quite well, and you’ll probably go back to regenerate and heal your Nexomon a lot. Much more comparable, I’d say, with DS-era Pokémon games, rather than contemporaries.Īlso, instead of PP depleting when using moves, you get a single stamina bar which depletes at different rates depending on which move you use. First off, the difficulty is much higher than what modern players might be used to. Elemental strength and weaknesses, turn-based battles, items, and more, are all ripped right from the Pokémon handbook.īut many things are different. The battle mechanics in Nexomon: Extinctionare similar to those found in Game Freak’s legendary (he) franchise. Not all monster designs are memorable, but pound for pound, I’d play Nexomon before I play Sword/Shield many, many times over.

It does so with incredibly beautiful hand-drawn illustrations which, when compared to the “official” offerings, look three generations ahead. Nexomon: Extinction carries no baggage, which means it can approach its presentation however it pleases. The hand-drawn illustrations are beautiful. There is no true evolution (ha) in the Pokémon graphical experience since, I’d argue, the GBA-to-DS transition. Quite simply, every time I look at the new Pokémon games, I feel like I’m looking at some fan-made Black/White HD Remaster. No more DS-looking Sprites and Environments Why do I prefer the copy? Let me tell you. No small feat, considering I used to be a competitive Pokémon player.

But hear me out: in many, many ways, I prefer this approach to what Game Freak has been doing for the past few years. If we go by that, you could say most publications think Pokémon should be quite flattered by Nexomon: Extinction. They say that the highest form of flattery is imitation.
